Metaforgames

Indie studio · Sanur, Bali

Gamifying Activism.

Metaforgames answers our real challenges, by questioning how we play. Bringing local relevance to global games and sharing ways to collaborate and be active in your community.

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Our games are built on folklore, our tools on daily craft, and our partnerships on trust and good assets.

Our products

Flagship · RPG

Timun Mas

An action RPG from Indonesian folklore. Grow from a child into an activist, settle conflicts with your fists, and solve the town's mysteries through dialogue.

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Our pioneer

Project Spirits

Our earliest concept. Six elemental classes, collectible skills and equipment, and crafting, all built on simple primitive shapes.

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Minigames

Minigames

Small, sharp experiments that test ideas, mechanics, and the studio's craft.

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Timun Mas logo

Now in development · Demo available

Timun Mas

A Javanese folklore ARPG set in a magitek and biotech Bali. Real-time combat, 2.5D pixel art, and detective-style quests that teach cultural, social and environmental themes.

Partner studio

We help other studios ship faster, with the assets and tools they need.

  • Art & assets2D and 3D asset making, technical art
  • WritingLore and narrative copywriting
  • EngineeringFull stack, backend and network development
  • MarketingDigital media branding and consultancy

Development tools

Workflows that connect Unity with the tools artists and developers already use.

Pipeline

Blender & Aseprite

Bridges that move art into Unity cleanly.

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Narrative

Ink

Dialogue and quest tooling built on Ink.

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Unity plugins

uMmo · Dialogue Machine · Topdown Engine

The plugins we use and build with, in one place.

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Our pride

ACS Engine

The RPG systems we believe every serious RPG needs, packaged as one engine.

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Devlogs & videos

The team

Bito

Bito

Founder · Lead Developer and Game Designer

Bartolomeus

Bartolomeus

Co-founder · Project Manager and Marketing

Dustin

Dustin

3D Artist