Skill Builder
Create skills and skill trees, set their effects, and tune the numbers without rewriting code.
Our pride · RPG engine and kit
A packaged RPG foundation with skills, NPCs, environments and enemies already built in. Plug it in, reskin it, and get your next idea playable sooner.
In action
Episode 1, and a live 1v1 test of our multiplayer.
What's inside
Four systems every RPG needs, ready to build on.
Create skills and skill trees, set their effects, and tune the numbers without rewriting code.
Place characters with their own behavior and dialogue, and connect them to quests across the world.
Build your own terrain and world, and swap in your own models and assets.
Monsters with their own AI, spawn systems, and encounters that scale with your game.
Plug and play
Start from a working game and change it until it's yours. No need to build the foundation from scratch.
Editions
Three ways to use ACS.
The full packaged RPG and our most up-to-date version. A generic base that other games can reskin, with monster AI, nest spawns, dialogue integration, server-wide quests, vending, and many smaller systems.
Request access →An add-on for uMmorpg and Mirror, built to bring our skill system into your existing multiplayer project. It doesn't need additional paid third-party assets.
Coming back soonFor single-player games, in 2D or 3D. A barebones, composable base with basic skill effects that you can customize for your own project.
Coming to the Asset StoreRequest access
We'll reply by email. Pick the edition that fits and tell us a little about your project.
Partner access
The technical details of ACS are available to studios we work with directly, under agreement. Tell us about your project and we'll take it from there.
Start a conversation